How to play?

Use the components to program the robot to move, jump, and turn.

Your goal is to reach the flag!

Controls?

Use left mouse button to drag and drop. Scroll mouse wheel to zoom camera.

Creators:

This is our first game. The whole project was made in 3 days. There is sure to be some bugs we didn't found. If you, unfortunately, encountered one of these or have any thoughts on the game  we would like to see your comments! 

Good luck and have fun!

Behind the scenes

The sprites were rendered in blender

Published 8 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsMorph317, Er1danus, dodo2d
GenrePuzzle, Platformer
Made withBlender, Godot
Tags2D, programming, Singleplayer
Average sessionA few seconds
LanguagesEnglish
InputsMouse
AccessibilityOne button

Comments

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didn't figure out consistently parenting a node until i figured out that the node text is the dropzone and not the whole box, anyway nice, last level was tricky

Super fun game!!!! I loved the stylized blender renders and the game was super well done and creative :]

I completed 3-4 levels and I thought the UI and mechanics were relatively intuitive but it did take me a hot second to get used to them. I liked being able to put a ton of march's in a row and getting an initial boost -- not sure if that was a bug or a feature but it was pretty fun!

Overall amazing job :DDDD

The "march" thing was intended, the script counts how many "march" or "jump" were called at the same frame and stacks their acceleration. We wanted the combinations to be as flexible as possible so that players can find their own solutions. ^^